Very bold and strong entry. I was very impressed with the combat and game systems at play for the game jam and see a lot of work went into this.
I have yet to try the Rogue mode, but am interested in how much the challenge changes with only two enemies to fight.
I am very interested now in the way you implemented world building into combat with the snake enemy showing up to watch the fight, but leave shortly after. I am intrigued to see everything that could be done with these story events during combat as I feel they really make the game unique from other RPG games I see.
I feel you have inspired me to push the bounds of what can happen in an RPG and I really want to start doing my own experimentations thanks to you.
I am very excited to see where this and any other project you work on goes!
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Very bold and strong entry. I was very impressed with the combat and game systems at play for the game jam and see a lot of work went into this.
I have yet to try the Rogue mode, but am interested in how much the challenge changes with only two enemies to fight.
I am very interested now in the way you implemented world building into combat with the snake enemy showing up to watch the fight, but leave shortly after. I am intrigued to see everything that could be done with these story events during combat as I feel they really make the game unique from other RPG games I see.
I feel you have inspired me to push the bounds of what can happen in an RPG and I really want to start doing my own experimentations thanks to you.
I am very excited to see where this and any other project you work on goes!
Thank you so much! Makes me so happy to hear I've inspired someone